Four hours of bespoke D&D hijinks using the 2024 5E ruleset. Pregenerated characters will be provided. All you need to bring are dice, maybe a pencil, and your thirst for adventure!
Four hours of bespoke D&D hijinks using the 2024 5E ruleset. Pregenerated characters will be provided. All you need to bring are dice, maybe a pencil, and your thirst for adventure!
Four hours of bespoke D&D hijinks using the 2024 5E ruleset. Pregenerated characters will be provided. All you need to bring are dice, maybe a pencil, and your thirst for adventure!
Your fledgling crew of misfit gangsters has been asked to infiltrate the manor of one of the most prominent Sparkwrights in the haunted city of Duskwall. If you can dodge corrupt bluecoats, keep out of the way of the Wardens, sidle past rival gangs, and stay beneath the attention of the ghosts and demons that infest the city, you should be fine…right? We'll be using the new rules modules from the DEEP CUTS supplement.
Newly enrolled at Promethean Academy--a mysterious boarding school at the edge of a magical, verdant realm called the Elsewhere--a group of teens in 1910's USA are drawn into the schemes of staff, students, and the enigmatic "Rooted". BLOOMFALL is a low-magic twist in the “magic school” genre, with a "storybook-style" narrative structure, and a unique, solo, journaling-esque phase known as a “Solo Excursion” (completed before the game session) BLOOMFALL has been commissioned by LabX at the National Academy of Sciences, and is designed by award-winning designers Sharang Biswas, and Yeonsoo Julian Kim, and producer Joshua Gleason.
You are queer nightlife artists: musicians and DJs, burlesque performers and drag queens, stage magicians and puppeteers. You are also wizards. In a magical, sentient van, you’re roadtripping across the US on a quest to find the ultimate party-city: Atlantis! Designed by award winning game designers Sharang Biswas and Michael Addision, and conceived by Sharang Biswas and Lucian Kahn.