In a quiet, conservative suburb, a menace lurks... Boredom. It all started innocuously enough: no cellphones in school, no candy at Quickie-Mart, and worst of all, there are rumours of plans for a suburb-wide teenage curfew. Enough is enough. The adults think they have it all figured out, but they're wrong. Tonight is the night to make your move, cause so much chaos that it forces the adults to take notice of your suffering. They started the fire; now it's time for you to burn this place down.
In a quiet, conservative suburb, a menace lurks... Boredom. It all started innocuously enough: no cellphones in school, no candy at Quickie-Mart, and worst of all, there are rumours of plans for a suburb-wide teenage curfew. Enough is enough. The adults think they have it all figured out, but they're wrong. Tonight is the night to make your move, cause so much chaos that it forces the adults to take notice of your suffering. They started the fire; now it's time for you to burn this place down.
On a dark highway, lightning cracks across a stormy sky as a small group of strangers travels by bus during a thunderstorm. Each has their own reason for leaving—escaping past lives, running from someone, or seeking a fresh start. Their journey is interrupted when the bus loses control and overturns, leaving them stranded in the storm. Luckily, they spot a grand hotel in the distance, its golden lights shimmering like a beacon. As they trudge toward it, their hopes for safety grow, will this hotel be their salvation—or a curse in disguise?